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NSF Project
(DRL-2005447)

Broadening Participation in Informal STEM Learning for Autistic Learners and Others through Virtual Reality (DRL-2005447) was a National Science Foundation AISL (Advancing Informal STEM Learning) project that brought together a team of specialists in STEM education, Virtual Reality (VR), Universal Design for Learning (UDL), and educational neuroscience to develop Europa Prime, an inclusive and innovative STEM-learning game for teenagers and adults.

 

The goal of the project and game are to build awareness of and interest in STEM by leveraging the unique affordances of VR for accessible and immersive science learning, designing for and with neurodivergent learners, including learners with autism*, ADHD, and other learning differences. The game was co-designed with neurodivergent students from Landmark College, a college specifically for students who learn differently, and there were also neurodivergent professionals on the co-design team and other aspects of the project.


The project resulted in deliverables that include the game Europa Prime, mini experiences, and other assets, as well as research findings on VR design for participants with autism and other sensory, attention, and social issues.

VR & STEM for Everyone

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This material is based upon work supported by the National Science Foundation under Grant #2005447. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.

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