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Writer's pictureEuropa Prime

Using AI to train alien Flame Jelly Fish to swim towards a target light

Creating a game is hard, and creating a VR game is even harder.

Why not make it even harder and control a flock of NPC jelly fish to behave in a certain way too!?!


That's exactly our goal, and that's why we deployed a custom AI engine to give the Jellyfish a purpose in life.

Notice how:

- One group follow the green light, while the others follow the blue.

- Jelly flame will try to follow a target using random speed, rotation speed values within a range.

- Jelly flame will check for other close jelly flames on an interval of time and avoid them, changing direction if too close to avoid crashing.



Developed by MXTreality for and with EdGE at TERC, terc.edu/edge, as part of an NSF-funded project (#2005447) researching and developing a STEM-based VR game for a broad audience, including neurodivergent players.


This work is part of a collaboration between MXTreality & TERC to broaden participation in informal STEM (Science, Technology, Engineering, Math) learning for all, yet with a special focus on neuro-diverse and autistic learners through the magic offered via virtual reality.


You can see the full video here





NSF Grant: DRL-2005447


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